Thursday, 7 March 2013

Thriller video - Rough cut



The rough cut displays that through the use of transitions we were able to make the production flow without being too fragmented, this was shown from 1:41 to 1:55.
I'm pleased with the amount of shot types, for example at 0:13, the angle allows the characters personality to be portrayed. and the tilt shots used at 1:20.
I believe the final piece should be in black and white due to some shots having bad lighting, this will allow this problem to be minimalized, and it will fit in more with the conventions of a film noir thriller.
I also think that the ending shot should be changed because it doesn't fit in with the music and the tension that surrounds the rest of the thriller.

Q7: Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product?

Q7 by

Monday, 7 January 2013

Characters, Costumes and Props

Scarlett and Ray

Ray will be portrayed by: Tom Battell
Scarlett will be portrayed by: Holly Duffield

Friday, 4 January 2013

If thrillers were a tube map



The picture above represent key themes of conventions of film noir linking themes as a tube map. Providing the information this way allows the reader to pick out information easily and see which films have the same features. Examples above are; venetian blinds, detectives, voice over and femme fatale.

What features of film noir do we see in L.A. noire?

L.A. Noire, a video game released in 2011 set in Los Angeles during 1947, uses many features of film noir that can be seen in films such as 'LA confidential' and 'Chinatown'.

The player will become the role of detective Cole Phelps who works his way through different police departments such as, homicide, solving cases. A detective is seen as one of the main characters used throughout film noir, an example of this is in the 1941 'The Maltese Falcon'. He is easily distinguished as a detective by his outfit, Cole Phelps is seen to be wearing a suit and hat in dark colours, he and other characters are also seen to be smoking, this is major prop used by both male and female in film noir.


 L.A. Noire is set in an urban setting, these are more notorious for crime than rural areas, the city appears to be very dark with many elongated shadows, this adds enigma to the game and was also used in 'The Third Man'. While the character is driving around the city, film noir films are seen to be advertised on the outside of cinemas, this advertises to gamers the film noir style.
A voiceover is used to explain a scenario, character or location while this isn't being used, expressionist jazz music is being played, a voiceover is used in film noir as it is able to describe the situation a lot more effectively.

Once a case started more features were provided, the font appeared in an old style and at an angle, this fitted in with the time period of 1947. The landscape as mentioned above, appeared but at night time providing more shadows and the city appeared dirtier.
The detective and his companion are using a torch to look for clues on one of the scenes, this only reveals part of the scene, this was used in 'The Third Man'. The camera is always seen to always be moving and using a lot of different angles, this is typical of a film noir. An example can be seen on the right.

Wednesday, 12 December 2012

Treatment

Blackout. As a jewellery box’s tune begins, the shot of her blood red lipstick fades in as her hand reaches over and gracefully picks it up. The corner of her lips, with her glamorous hair comes into shot, she’s applying the lipstick slowly. This is followed by a behind shot of her, placing her lipstick on the counter and in turn collecting some diamanté earrings from her jewellery box. The shot lingers on the photograph of a happy couple before returning to a side close up of her ear and cheek, as she places her earring in her ear. Her wedding ring is removed and placed under a necklace in her jewellery box, her fingertip lingers across the man in the photo’s face, hesitation…the jewellery box is slammed shut, and the music abruptly stops. She leaves in silence.
Next is a shot of the femme fatale swiftly leading the building, rushing down the steps. She walks into a darkly lit, enigmatic alleyway. As she glances over her shoulder, her face is largely covered by her stylistic hat’s netting. Yet her eyes glancing behind her, whilst swiftly walking, is clear. Due to a long shot of this character rushing, a second character is revealed by their dark mysterious shoulder and neck wandering into the frame. A man, and he’s watching her.
The sub-genre of thriller that we have decided upon is Film Noir, due to the especially creative aspects of filming, editing and music. The Film Noir's theatricality and glamour would make an exciting opening to create, we expect. Inspiration taken from many classic Film Noir's such as the dark mysterious alleyways used in The Third Man, though not a Film Noir the stylistic opening of Casino Royal, we aim to use similar unique camera angles and shots to create an on-edge impression. Our Femme Fatale has many qualities similar to Phyllis from Double Indemnity, the confidence, glamour, and seductiveness are traits that we inivsion being in the character of Scarlett. Not only this, the plot took some inspiration from the theme of adultery that runs through Double Indemnity since it brings such a motive for violence and passion. Also Chinatown's J.J. "Jake" Gittes (the male protgragonist) loosely inspired our protragonist, mainly his flair of character and love of money.